NVIDIA RTX supports the Microsoft DirectX Raytracing (DXR) API on NVIDIA Volta GPUs. Includes interoperability with Vulkan 1.1.ĭeveloper preview for NVIDIA RTX ray tracing technology for DirectX 12. Added support for Windows 10 April 2018 Update (Redstone 4, version 1803).Note: Version R410 U1 was limited to partner testing purposes and was not publicly released. I don’t even dual-boot anymore.Release 410 is an ‘Optimal Drivers for Enterprise’ (ODE) branch release. ODE branches are dedicated to relatively long term stability for Independent Software Vendor (ISV) certification, Original Equipment Manufacturers (OEM), and Enterprise customers. Microsoft finally pushed me off of the Windows platform for good with this stunt and GWX. (I do regret not starting refusing to do this sooner.) I was still foolish enough to do volunteer work on other peoples’ Windows computers at that time, even after what Microsoft did to me as a fan of the first Halo game. Others were probably playing Counter-strike Source and TF2. So I went and played other games, like Tremulous and Urban terror, games that ran on Windows, Mac and Linux, and I forgot all about Halo 2 for the PC. On these machines, a vista upgrade would have been a performance downgrade. It just wasn’t a compelling deal!Īlso worth noting that many systems that would have otherwise run Halo 2 were hardware-limited to only 1 or perhaps 2GB of memory. Being smarter than to pay $200 for an unnecessary OS upgrade, only to then wind up needing an accompanying memory upgrade too because Vista ran poorly in 1 GB, (which was blissful on XP), just to play an at the time 3 year old game which was originally designed for a six year old piece of hardware, (Xbox) I passed. ![]() Many of us were really looking forward to the PC version.
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